He is Here: Improved Zen Gee (the greatest zen archer ever) - Let’s face it, even standard Zen Gee below is a solid build. How in the world then could he be improved. Well let’s see – more accuracy, more damage, more feats, a beast master, a master mount rider, a scout. If you like zen archers or archers period, you have got to download this build. Oh, and I forgot, included in Optibuilds’ Icon Rebuilds PDF Part I is also Improve Youra Hoo Watt (the greatest fighter archer ever).
Character Name: Zenith, the Great – Friends call him Zen Gee
Favorite Class Option: 1 Hitpoint / level
Human Skill / Hitpoint Option: 1 Hitpoint / level
Monk Archetypes: Qingong Monk & Zen Archer.
Comments Deleted: There were almost thirty messages on this build consisting of questions, comments and answers. These QC&As are now incorporated into this build for your convenience and the comments deleted. New comments, suggestions, and answers are still welcome.
Quick Glance at Zen Gee’s 13th level Stats: Bow: +22/+22/+22/+22/+17/+17/+12 (1d8 +16) (19-20 x3) (Ki Attack, Hasted, Flurry, Deadly Aim); AC (35 Barkskin & Mage’s Armor included / 39 with Shield); Saves: Fort (+14), Ref (+16), Will (+19); CMD (25); HP (114), Speed (70ft), Initiative (+4), Spell Resistance (23); Skills: Perception +29, Stealth +30, Escape Artist +30
- Note Calculation for AC = 10 +7 wisdom +4 dexterity + 3 Monk’s Bonus + 1 dodge + 5 Barkskin + 4 Mage’s Armor + 4 Shield = 39
- Note Calculation for Attack = +1 Point Blank Shot + 1 Weapon Focus + 7 Wisdom + 1 Bracers of Archery + 1 Haste + (11/+11/+6+1) Flurry +4 Longbow -4 Deadly Aim
Starting Stats (25 point build): Str (12), Dex (14), Con (14), Int (14), Wis (18), Chr (8)
Feats/Abilities: Traits) Finding Helen and Dangerously Curious; 1) Skill Focus (Escape Artist), Point Blank Shot, Dodge, Flurry of Blows (with bows), Unarmed Strike (2d6), Weapon Proficiency with all bows, Normal Monk Proficiencies, Perfect Strike (12 attempts/day) (bows), Monk AC (+14 at 13th level); 2) Precise Shot, Weapon Focus (Longbow Comp); 3) Zen Archery, Speed +70ft at 13th level, Point Blank Mastery, Deadly Aim; 4) Barkskin (1 Ki) (Replaces Slow Fall), Ki Pool (16 points at 13th level); 5) Ki Arrows, Monkey Style, Feather Step (1 Ki) (Replaces High Jump); 6) Improve Precise Shot, Weapon Specialization (Longbow Comp); 7) Gaseous Form (1 Ki) (Replaces Wholeness of Body), Combat Reflexes; 8) Skill Focus (Stealthy); 9) Reflexive Shot, Clustered Shots; 10) Improved Critical (Longbow Comp); 11) Trick Shot; Stealthy; 12) Shadow Walk (3 Ki) (Replaces Abundant Step); 13) Diamond Soul, Skill Focus (Perception)
Green = Human Feat; Red = Zen Archer Selection; Blue = Level Feat Selections; Black = Automatic Feats and Abilities
Skill Points (91 pts): Acrobatics (13), Stealth (13), Perception (13), Sense Motive (10), Climb (1), Fly (7), Swim (1), Intimidator (10), UMD (10), Escape Artist (13)
AC / Bow Related Items (94.55K): +2 Ring of Protection (8K); +4 Belt of Dex (16K); Wand of Shield (2nd level caster) (50 Charges) (1.5K); 2 Wands of Mage’s Armor (50 Charges) (1.5K); +4 Headband of Wisdom (16K); +4 Longbow Composite (+1) (32K); Efficient Quiver (1.8K); Lesser Bracers of Archery (5K); Boots of Speed (12K); Arrows (100), Wand of Abundant Ammunition (50 charges) (750 g)
Miscellaneous Items (41.7K): Daggers (x6); Ring of Feather Fall (2.2K); Handy Haversack (2K); +4 Cloak of Resistance (16K); 2 Cure Light Wounds (50 Charges) (1.5K); Carpet of Flying (20K)
Other Wands: 1st) (750g) Air Bubble (10); Expeditious Retreat (10); Gravity Bow (10); Feather Step (10); Comprehend Language (10); 2nd) (2.25K) Darkvision (5); Invisibility (5); Resist Energy (5); Spider Climb (5); Silence (5);